Wolfenstein 3D Wiki
No edit summary
No edit summary
Line 21: Line 21:
 
|the_ultimate_challenge=
 
|the_ultimate_challenge=
 
}}Barnacle "Bill" Wilhelm is the second boss in Spear of Destiny and the boss of the Dungeon area.
 
}}Barnacle "Bill" Wilhelm is the second boss in Spear of Destiny and the boss of the Dungeon area.
==Tactics==
+
=Tactics=
 
Fighting Barnacle Wilhelm is very similar to fighting [[General Fettgesicht]] due to both of them using a chaingun/[[Projectiles#Rocket|rocket launcher]] combo. The main difference is that Wilhelm is much faster than Fettgesicht and so it is imperative that the player keep their distance and pay attention to how much room they have to retreat. Wilhelm also has a slight hitpoint boost over Fettgesicht making him more durable.
 
Fighting Barnacle Wilhelm is very similar to fighting [[General Fettgesicht]] due to both of them using a chaingun/[[Projectiles#Rocket|rocket launcher]] combo. The main difference is that Wilhelm is much faster than Fettgesicht and so it is imperative that the player keep their distance and pay attention to how much room they have to retreat. Wilhelm also has a slight hitpoint boost over Fettgesicht making him more durable.
   
Line 27: Line 27:
   
 
Unlike Fettgesicht, defeating Barnacle Wilhelm does not trigger a game end event, but the gold key he drops leads to an immediate end of the map on Map10, so whatever ammo or health is left over after the battle will be carried over into Map11.
 
Unlike Fettgesicht, defeating Barnacle Wilhelm does not trigger a game end event, but the gold key he drops leads to an immediate end of the map on Map10, so whatever ammo or health is left over after the battle will be carried over into Map11.
==Trivia==
+
=Trivia=
 
*Wilhelm is replaced in the Spear of Destiny Mission Packs by [[Professor Quarkblitz]].
 
*Wilhelm is replaced in the Spear of Destiny Mission Packs by [[Professor Quarkblitz]].
  +
=ECWolf DECORATE Definition=
  +
actor Wilhelm : WolfensteinMonster 25
  +
{
  +
    points 5000
  +
    health 950, 1050, 1150, 1300
  +
    speed 1, 4
  +
    missilefrequency 0.04
  +
    seesound "will/sight"
  +
    deathsound "will/death"
  +
    attacksound "will/attack"
  +
    dropitem "GoldKey"
  +
    +AMBUSH
  +
    states
  +
    {
  +
        Spawn:
  +
            WILL A -1 NOP A_Look(0, 0, 0, 0, 360)
  +
            stop
  +
        See:
  +
            WILL A 5 NOP A_Chase("*", "*", CHF_BACKOFF)
  +
            WILL A 1.5
  +
            WILL B 4 NOP A_Chase("*", "*", CHF_BACKOFF)
  +
            WILL C 5 NOP A_Chase("*", "*", CHF_BACKOFF)
  +
            WILL C 1.5
  +
            WILL D 4 NOP A_Chase("*", "*", CHF_BACKOFF)
  +
            loop
  +
        Missile:
  +
            WILL E 15 A_FaceTarget
  +
            WILL F 5 bright A_FaceTarget
  +
            WILL G 0 bright A_FaceTarget
  +
            WILL G 5 bright A_CustomMissile("Rocket")
  +
            WILL HGH 5 bright A_WolfAttack
  +
            WILL H 0 bright A_WolfAttack
  +
            goto See
  +
        Death:
  +
            WILL A .5 A_Fall
  +
            WILL A 35 A_Scream
  +
            WILL IJK 5
  +
            WILL L -1
  +
            stop
  +
    }
  +
}
 
[[Category:Bosses]]
 
[[Category:Bosses]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 10:20, 25 June 2019

Barnacle "Bill" Wilhelm is the second boss in Spear of Destiny and the boss of the Dungeon area.

Tactics

Fighting Barnacle Wilhelm is very similar to fighting General Fettgesicht due to both of them using a chaingun/rocket launcher combo. The main difference is that Wilhelm is much faster than Fettgesicht and so it is imperative that the player keep their distance and pay attention to how much room they have to retreat. Wilhelm also has a slight hitpoint boost over Fettgesicht making him more durable.

Much like the fight with Fettgesicht in E6M9, the battle with Wilhelm in Map10 is lousy with enemies and blobby in shape, providing for many distractions and requiring that the player pays close attention to their surroundings.

Unlike Fettgesicht, defeating Barnacle Wilhelm does not trigger a game end event, but the gold key he drops leads to an immediate end of the map on Map10, so whatever ammo or health is left over after the battle will be carried over into Map11.

Trivia

ECWolf DECORATE Definition

actor Wilhelm : WolfensteinMonster 25
{
    points 5000
    health 950, 1050, 1150, 1300
    speed 1, 4
    missilefrequency 0.04
    seesound "will/sight"
    deathsound "will/death"
    attacksound "will/attack"
    dropitem "GoldKey"
    +AMBUSH
    states
    {
        Spawn:
            WILL A -1 NOP A_Look(0, 0, 0, 0, 360)
            stop
        See:
            WILL A 5 NOP A_Chase("*", "*", CHF_BACKOFF)
            WILL A 1.5
            WILL B 4 NOP A_Chase("*", "*", CHF_BACKOFF)
            WILL C 5 NOP A_Chase("*", "*", CHF_BACKOFF)
            WILL C 1.5
            WILL D 4 NOP A_Chase("*", "*", CHF_BACKOFF)
            loop
        Missile:
            WILL E 15 A_FaceTarget
            WILL F 5 bright A_FaceTarget
            WILL G 0 bright A_FaceTarget
            WILL G 5 bright A_CustomMissile("Rocket")
            WILL HGH 5 bright A_WolfAttack
            WILL H 0 bright A_WolfAttack
            goto See
        Death:
            WILL A .5 A_Fall
            WILL A 35 A_Scream
            WILL IJK 5
            WILL L -1
            stop
    }
}