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Prisoners ([[BJ Blazkowicz|BJ]] lookalikes) could be shot, though this causes the player to lose points. In a sense this predates the hostage extra missions of [[Team Raycast|Raycast]] mods by more than a decade.
 
Prisoners ([[BJ Blazkowicz|BJ]] lookalikes) could be shot, though this causes the player to lose points. In a sense this predates the hostage extra missions of [[Team Raycast|Raycast]] mods by more than a decade.
   
Several episodes were playable, but ultimately only the first three episodes can be seen as being complete. The first two episodes are very much in style with classic Wolfenstein 3D and the general layout of Beyond Wolfenstein and Beyond Wolfenstein 2. Episode 3, on the other hand, utilizes a primitive (by modern standards) though evocative outside atmosphere, complete with shrubs, trees, cannons and blackened floor and ceiling.
+
Several episodes were playable, but ultimately only the first three episodes can be seen as being complete. The first two episodes are very much in style with classic [[Wolfenstein 3D]] and the general layout of [[Beyond Wolfenstein]] and [[Beyond Wolfenstein 2]]. Episode 3, on the other hand, utilizes a primitive (by modern standards) though evocative outside atmosphere, complete with shrubs, trees, cannons and blackened floor and ceiling.
   
 
== Aftermath ==
 
== Aftermath ==
This mod was found on countless download sites and CD-ROM's. After it got the attention of Todd Hollenshead of [[id Software]], it was withdrawn from Wolfenstein 3D modding community online circulation on February 3, 2001 along with the two other mods in the series. However, the mod would find its way to countless other sites, sometimes being the only actual Wolfenstein 3D mod listed on given sites.
+
This mod was found on countless download sites and CD-ROM's. After it got the attention of Todd Hollenshead of [[id Software]], it was withdrawn from [[Wolfenstein 3D]] modding community online circulation on February 3, 2001 along with the two other mods in the series. However, the mod would find its way to countless other sites, sometimes being the only actual [[Wolfenstein 3D]] mod listed on given sites.
   
[[Nate Smith]] left the scene sometime after this debacle, though many of this mod's features anticipated what would later be explored by [[Wolf Skevos-Jones]] and [[AReyeP]]/[[MCS]] in some of the most groundbreaking mods of all time.
+
[[Nate Smith]] left the scene sometime after this debacle, though many of this mod's features somewhat anticipated what would later be explored by [[Wolf Skevos-Jones]] and [[AReyeP]]/[[MCS]] in some of the most groundbreaking mods of all time.
   
 
[[The Western Wall I|Western Wall I]], which was released shortly after this mod, is heavily inspired by it, with Smith being listed in its Read Me as being part of the coding team. [[Luke Strauman]]'s mods also borrow heavily from this mod and its ideas, and its initial influence lingered long after [[Spear Resurrection]] had been released, but fizzled out circa 2003/04. Due to its obscurity and it being withdrawn, the mod's legacy suffered for a long time.
 
[[The Western Wall I|Western Wall I]], which was released shortly after this mod, is heavily inspired by it, with Smith being listed in its Read Me as being part of the coding team. [[Luke Strauman]]'s mods also borrow heavily from this mod and its ideas, and its initial influence lingered long after [[Spear Resurrection]] had been released, but fizzled out circa 2003/04. Due to its obscurity and it being withdrawn, the mod's legacy suffered for a long time.

Revision as of 17:54, 5 April 2021

Beyond Wolfenstein 2 SE (Special Edition) is a mod for registered Wolfenstein, made by Nate Smith. It was released on November 30, 1999. An SDL port was released on March 29, 2021.

Features

It featured many coding changes for a mod made before the 21st century, including numerous new weapons with separate ammo, changed difficulties (HP) for guards and colored floors that evoked an outside atmosphere.

Many new texture tiles were also added, with some anticipating (though unimplemented) textured floors and ceilings. Armor was also added along with a backpack, an end level object and some guards dropping their respective weapons rather than clips in addition to blood.

Prisoners (BJ lookalikes) could be shot, though this causes the player to lose points. In a sense this predates the hostage extra missions of Raycast mods by more than a decade.

Several episodes were playable, but ultimately only the first three episodes can be seen as being complete. The first two episodes are very much in style with classic Wolfenstein 3D and the general layout of Beyond Wolfenstein and Beyond Wolfenstein 2. Episode 3, on the other hand, utilizes a primitive (by modern standards) though evocative outside atmosphere, complete with shrubs, trees, cannons and blackened floor and ceiling.

Aftermath

This mod was found on countless download sites and CD-ROM's. After it got the attention of Todd Hollenshead of id Software, it was withdrawn from Wolfenstein 3D modding community online circulation on February 3, 2001 along with the two other mods in the series. However, the mod would find its way to countless other sites, sometimes being the only actual Wolfenstein 3D mod listed on given sites.

Nate Smith left the scene sometime after this debacle, though many of this mod's features somewhat anticipated what would later be explored by Wolf Skevos-Jones and AReyeP/MCS in some of the most groundbreaking mods of all time.

Western Wall I, which was released shortly after this mod, is heavily inspired by it, with Smith being listed in its Read Me as being part of the coding team. Luke Strauman's mods also borrow heavily from this mod and its ideas, and its initial influence lingered long after Spear Resurrection had been released, but fizzled out circa 2003/04. Due to its obscurity and it being withdrawn, the mod's legacy suffered for a long time.

SDL port

In 2018, MCS ported the mod which reached the finishing stages in testing in mid-2019. It was eventually released on March 29, 2021.

External links