Wolfenstein 3D Wiki
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Tile editing view

Overview[]

Developed by Linuxwolf, Eisenedit is written in OpenGL and directly displays sprites and walls from a game's VSWAP, and provides a new way to edit Wolfenstein 3D maps.

Features[]

  • Works from within the Wolf3D engine, using the game’s sprites to generate a detailed map screen.

    3D Preview

  • Runs on modern Windows (Wolf4SDL)
  • Support for many advanced modding features.
  • Live 3D Preview (Semi-playable!)
  • Uses the game’s graphics files (VSWAP) to generate detailed map overviews.
  • Pathfinding – Draw the shortest path between two tiles, taking keys and locked doors into account

Notes[]

  • Based on TED5 and developed in the Wolf4SDL engine.
  • Originally created for use in Team Raycast games.
  • Currently only edits 64×64 map sizes.
  • Open source (GPLv3)
  • The 3D preview is interactive with WASD controls.
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