Wolfenstei…

Editing

Final Solution v2.0, The

1
  • The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. If you are undoing an edit that is …
Latest revision Your text
Line 1: Line 1:
{{Mod|title1 = The Final Solution v2.0|image1 = Tfs20title.png|caption1 = Title screen|author(s) = [[Parafriction]]|release_date = December 28, 2000|base_game = Registered Wolfenstein|type = Mod|code_changes = Yes|maps = 20|new_graphics = Yes|files_included = All|sourceport = DOS}}The Final Solution is a mod for registered Wolfenstein, made by [[Parafriction]]. It was released on December 28, 2000.
+
{{Mod|title1 = The Final Solution v2.0|image1 = Tfs20title.png|caption1 = Title screen|author(s) = Tristan van Putten|release_date = December 28, 2000|base_game = Registered Wolfenstein|type = TC|code_changes = Yes|maps = 20|new_graphics = Yes|files_included = All}}The Final Solution is a mod for registered Wolfenstein, made by [[Parafriction]]. It was released on December 28, 2000.
   
 
Version 2.0 was followed by [[Final Solution v3.0, The|Version 3.0]] which came out in 2001.
 
Version 2.0 was followed by [[Final Solution v3.0, The|Version 3.0]] which came out in 2001.
   
Both [[Parafriction]]'s arrival to the Wolf community and the mod was announced at the same time, in an e-mail published by [[Schabbs|Brian Lowe]] on the [[Dome]] news on August 7, 2000. It is obvious from this e-mail that [[Parafriction]] had a large interest in World War II. Three days later, [http://www.belowe.demon.co.uk/finals.htm 15 screenshots were sent in], depicting many known graphics and levels from the final version, though featuring a set of textures that did not make it to the final version.
+
Both Parafriction's arrival to the Wolf community and the mod was announced at the same time, in an e-mail published by [[Schabbs|Brian Lowe]] on the Dome news on August 7, 2000. It is obvious from this e-mail that Parafriction had a large interest in World War II. Three days later, [http://www.belowe.demon.co.uk/finals.htm 15 screenshots were sent in], depicting many known graphics and levels from the final version, though featuring a set of textures that did not make it to the final version.
   
 
== Storyline ==
 
== Storyline ==
Line 21: Line 21:
   
 
== Level guide ==
 
== Level guide ==
The Final Solution v2.0 contains 20 levels. Every fifth level contains a boss, similar to [[Spear of Destiny]]. No secret exits are available, though two levels occupy level slots 21 and 22, including a bizarre level 0 which featured black floor and ceiling, numerous guards and no exit. This level had been lifted from the [[Beyond Wolfenstein]] series.
+
The Final Solution v2.0 contains 20 levels. Every fifth level contains a boss, similar to Spear of Destiny. No secret exits are available, though two levels occupy level slots 21 and 22, including a bizarre level 0 which featured black floor and ceiling, numerous guards and no exit.
   
 
''Levels 1-5: Castle Hasselhoff''<br /><br />''You begin your mission in an old Prussian castle called Hasselhoff. It is the first installation in the network, mainly used for storage of Schabbs' equipment. On floor 5 a boss named Werner Gelassen is waiting for you. He is a Gestapo general with the duty of protecting the network behind the castle.''
 
''Levels 1-5: Castle Hasselhoff''<br /><br />''You begin your mission in an old Prussian castle called Hasselhoff. It is the first installation in the network, mainly used for storage of Schabbs' equipment. On floor 5 a boss named Werner Gelassen is waiting for you. He is a Gestapo general with the duty of protecting the network behind the castle.''
Line 50: Line 50:
   
 
== New graphics ==
 
== New graphics ==
Many new graphics are featured, including guards and textures. The hospital/asylum textures were made by [[Parafriction]] from scratch. Some graphics were lifted from [[Project Totengräber|Totengraeber]] and [[Spear Mission Packs (Lost Episodes)|The Lost Episodes]].
+
Many new graphics are featured, including guards and textures. The hospital/asylum textures were made by Parafriction from scratch. Some graphics were lifted from [[Project Totengräber|Totengraeber]] and [[Spear Mission Packs (Lost Episodes)|The Lost Episodes]].
   
 
== Earlier versions ==
 
== Earlier versions ==
[[Parafriction]] offered v1.4 Beta as a prize in a contest on his website on September 5, 2000. The Final Solution saw general release for the first time on December 28, 2000. The mod was beta tested by [[Schabbs|Brian Lowe]] and coding assistance was provided by [[MCS|MCS Amsterdam]].
+
Parafriction offered v1.4 Beta as a prize in a contest on his website on September 5, 2000. The Final Solution saw general release for the first time on December 28, 2000. The mod was beta tested by [[Schabbs|Brian Lowe]] and coding assistance was provided by [[MCS|MCS Amsterdam]].
   
 
A patch was released on January 28, 2001. This patch corrected issues found in level 8. The patch replaced the 2000 version, and is thus the final version.
 
A patch was released on January 28, 2001. This patch corrected issues found in level 8. The patch replaced the 2000 version, and is thus the final version.
Line 59: Line 59:
 
Work on [[Final Solution v3.0, The|Version 3.0]] had already begun by the time the patch was released.
 
Work on [[Final Solution v3.0, The|Version 3.0]] had already begun by the time the patch was released.
   
It is still only available in DOS, never having been ported to [[SDL]]. An SDL port has been long underway, and is expected to be released sometime in 2020.
+
It is still only available in DOS, never having been ported to SDL.
   
 
== External links ==
 
== External links ==
  Loading editor
Below are some commonly used wiki markup codes. Simply click on what you want to use and it will appear in the edit box above.

View this template