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Halten Sie!

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{{Mod|title1 = Halten Sie!|author(s) = Laz Rojas|release_date = December 24, 2002|base_game = Registered Wolfenstein|sourceport = DOS, SDL, ECWolf|type = Mod|code_changes = No|maps = 10|new_graphics = Yes|files_included = Maps & VSWAP
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VGA (Optional)|image1 = Halten.gif|caption1 = Episode 1, Level 1}}Halten Sie! is a mod for registered Wolfenstein, made by [[Laz Rojas]]. It was released on December 24, 2002.
   
== Description ==
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Ported from an earlier Mac scenario, the mod features 10 levels, played on Episode 1, and a number of changed graphics and sounds.
{{Mod|title1 = Halten Sie!|author(s) = Laz Rojas|release_date = Mac - 1996(?); PC - December 24, 2002|base_game = PC - Registered Wolfenstein; Mac - Wolfenstein 3D (Mac Version)|sourceport = MacWolf, DOS, ECWolf|type = Map Set|code_changes = No|maps = 10 (11 in Mac and ECWolf versions)|new_graphics = Yes|files_included = Maps & VSWAP
 
VGA (Optional)|image1 = Halten.gif|caption1 = Episode 1, Level 1}}'''Halten Sie! '''is a scenario for the Mac version of Wolfenstein 3D made by [[Laz Rojas]]. It features 11 new levels and various new wall textures. It later inspired a WolfenDOOM scenario by the same name, as well as a PC and ECWolf port.
 
 
== Story ==
 
Once again, you must escape from a dark and evil Nazi prison -- only this time, the fate of the free world depends on it. The Nazis are planning a secret attack that might decimate the Allies, and only you know about it. Can you warn them in time?
 
 
== PC Port ==
 
Halten Sie! was ported to the PC version of Wolfenstein 3D by Laz Rojas on December 24, 2002. The port features 10 levels, played on Episode 1, and a number of changed graphics and sounds. Level 2 was dropped so that the level set could be contained within Episode 1.
 
   
 
As with Rojas' only other Windows/PC mod, [[Escape from Totenhaus]], the VGA is not functional on all computers, and using the original Wolfenstein files is recommended.
 
As with Rojas' only other Windows/PC mod, [[Escape from Totenhaus]], the VGA is not functional on all computers, and using the original Wolfenstein files is recommended.
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No source code changes are featured, and it is thus playable in SDL.
   
 
== ECWolf Ports ==
 
== ECWolf Ports ==
This mod was ported to ECWolf by [[AstroCreep]] in 2015. It features updated features such as DECORATE copies of the SOD bosses and a remake of the missing 2nd level from the original Mac scenario. Available in original style or in an upgraded HD version with 128x textures and global light levels/flats.
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This mod was ported to ECWolf by [[AstroCreep]] in 2015. It features updated features such as DECORATE copies of the SOD bosses and a remake of the missing 2nd level from the original Mac scenario. Available in original style or in an upgraded HD version with 128x textures and global light levels/flats.
   
 
== External links ==
 
== External links ==
* [http://www.wolfenvault.com/files/mods/ghi/haltensie.zip Download Halten Sie!] at [http://www.wolfenvault.com/ The Wolfenstein 3D Vault]
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[http://www.wolfenvault.com/files/mods/ghi/haltensie.zip Download Halten Sie!] at [http://www.wolfenvault.com/ The Wolfenstein 3D Vault]
* [http://lazrojas.com/wolf3d/halten.sit Download Halten Sie! (Mac)] at lazrojas.com
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* [https://www.moddb.com/mods/halten-sie-port-to-ecwolf Download Halten Sie! (ECWolf)]on ModDB
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[https://www.moddb.com/mods/halten-sie-port-to-ecwolf ECWolf Port] on ModDB
* [http://diehardwolfers.areyep.com/viewtopic.php?t=7136 ECWolf thread] at [[DieHard Wolfers]]
 
* News at the [[Dome]]: [http://www.wolfenstein3d.co.uk/news6.htm NOV/DEC 2002]
 
 
[[Category:2002 mods]]
 
[[Category:2002 mods]]
 
[[Category:DOS mods]]
 
[[Category:DOS mods]]
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[[Category:SDL mods]]
 
[[Category:Mods]]
 
[[Category:Mods]]
 
[[Category:Registered Wolfenstein 3D]]
 
[[Category:Registered Wolfenstein 3D]]
 
[[Category:Loose files]]
 
[[Category:Loose files]]
[[Category:Mac Mods]]
 
[[Category:ECWolf mods]]
 
[[Category:Map sets]]
 
[[Category:Port-Friendly Mods]]
 
[[Category:Mods with more than 10 levels]]
 
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