Keys are pick-ups which are used to open locked doors which correspond to the correct key. They come in two varieties: gold and silver. Keys do not carry across levels. Gold keys are dropped by any boss whose death does not trigger the end of the game.
Trivia[]
- In the PC family of Wolfenstein games no locked doors are color coded for their corresponding key, meaning the player needs to use trial and error to find out which doors their key can unlock. Due to how levels are laid out, this isn't usually an issue, but the Mac family of games rectifies this by coloring the lock on the doors.
- In E6M10 the player can collect many gold keys by killing the different Hans Grösses throughout the level.
ECWolf DECORATE Definitions[]
actor GoldKey : Key 53 { +INVENTORY.ALWAYSPICKUP states { Spawn: GKEY A -1 stop } } actor YellowKey : KeyGiver 154 { dropitem "GoldKey" +INVENTORY.ALWAYSPICKUP states { Spawn: YKEY A -1 stop } } actor SilverKey : Key 54 { +INVENTORY.ALWAYSPICKUP states { Spawn: SKEY A -1 stop } } actor CyanKey : KeyGiver 155 { dropitem "SilverKey" +INVENTORY.ALWAYSPICKUP states { Spawn: CKEY A -1 stop } }