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Essentially a showcase for all the capabilities of the people at [[Chaos Software]], the mod features 5 levels and includes a handful of firsts in Wolfenstein 3D modding; shading and a death artifact, in addition to adding the ammo box from [[Spear of Destiny]], a jukebox function in the menu, full screen mode and a fifth difficulty level.
 
Essentially a showcase for all the capabilities of the people at [[Chaos Software]], the mod features 5 levels and includes a handful of firsts in Wolfenstein 3D modding; shading and a death artifact, in addition to adding the ammo box from [[Spear of Destiny]], a jukebox function in the menu, full screen mode and a fifth difficulty level.
   
Initially released as 4-level demo for shareware Wolfenstein on April 21, 2001 as a solo [[Philipp Luy]] effort, not featuring any source code changes, the mod was revamped and re-released as ''v1.0'' in October 2001, though a full version was never released. The mod served more as a showcase than as an actual mod, though level design is pretty good and the mod played quite well for its time.
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Initially released as 4-level demo for shareware Wolfenstein on April 21, 2001 as a solo [[Philipp Luy]] effort, not featuring any source code changes, the mod was revamped and re-released as ''v1.0'' in October 2001, though a full version was never released. The mod served more as a showcase than as an actual mod, though level design is pretty good and the mod played quite well for its time. The source code was released along with version 1.0.
   
 
The [[Philipp Luy]] version is playable in SDL as the EXE did not feature any coding changes.
 
The [[Philipp Luy]] version is playable in SDL as the EXE did not feature any coding changes.
   
 
== External links ==
 
== External links ==
* [http://wolfenvault.com/files/mods/mno/ozdemo.zip Download Operation: Zusammenkunft] at [http://wolfenvault.com/ The Wolfenstein 3D Vault]
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* [http://www.wolfenstein3d.co.uk/ozdemo.zip Download Operation: Zusammenkunft (Version 1.0] at [http://www.wolfenstein3d.co.uk/ The Wolfenstein 3D Dome]
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* [http://wolfenvault.com/files/mods/mno/ozdemo.zip Download Operation: Zusammenkunft (April 2001)] at [http://wolfenvault.com/ The Wolfenstein 3D Vault]
 
* [http://web.archive.org/web/20120704105927/http://www.belowe.com/ozdemo.zip Download Operation: Zusammenkunft (Philipp Luy solo effort, April 2001)] at [[The Wolfenstein 3D Dome]] (archived)
 
* [http://web.archive.org/web/20120704105927/http://www.belowe.com/ozdemo.zip Download Operation: Zusammenkunft (Philipp Luy solo effort, April 2001)] at [[The Wolfenstein 3D Dome]] (archived)
 
* [http://diehardwolfers.areyep.com/viewtopic.php?t=3217 Thread] at [[DieHard Wolfers]]
 
* [http://diehardwolfers.areyep.com/viewtopic.php?t=3217 Thread] at [[DieHard Wolfers]]
* News at the [[Dome]]: [http://wolf3d.net/archives/LOWE/index6.html MAR/APR 2001]
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* News at the [[Dome]]: [http://wolf3d.net/archives/LOWE/index6.html MAR/APR 2001] [http://wolf3d.net/archives/LOWE/index9.html OCT/DEC 2001]
 
[[Category:2001 mods]]
 
[[Category:2001 mods]]
 
[[Category:DOS mods]]
 
[[Category:DOS mods]]
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[[Category:Registered Wolfenstein 3D]]
 
[[Category:Registered Wolfenstein 3D]]
 
[[Category:Port-Friendly Mods]]
 
[[Category:Port-Friendly Mods]]
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[[Category:Mods with 10 or fewer levels]]

Latest revision as of 21:19, March 27, 2020

Operation: Zusammenkunft is a mod for registered Wolfenstein, made by Chaos Software. It was released on October 6, 2001.

Zusammenluy

April 2001 version, credited to Philipp Luy alone. This version is playable in SDL.

Essentially a showcase for all the capabilities of the people at Chaos Software, the mod features 5 levels and includes a handful of firsts in Wolfenstein 3D modding; shading and a death artifact, in addition to adding the ammo box from Spear of Destiny, a jukebox function in the menu, full screen mode and a fifth difficulty level.

Initially released as 4-level demo for shareware Wolfenstein on April 21, 2001 as a solo Philipp Luy effort, not featuring any source code changes, the mod was revamped and re-released as v1.0 in October 2001, though a full version was never released. The mod served more as a showcase than as an actual mod, though level design is pretty good and the mod played quite well for its time. The source code was released along with version 1.0.

The Philipp Luy version is playable in SDL as the EXE did not feature any coding changes.

External links Edit

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