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Operation: Body Count is a game by Capstone Software which used the Wolfenstein 3D engine. It was released in September 1994 in the shadows of Doom and contains 40 levels. It is one of the first counter-terrorist fps games and introduced many new features to the engine such as global lighting, broken flat textures, multiplayer, traps, cut-scenes. While there are plenty of creative ideas under the hood, many of those changes are questionable in design and execution. The rough visuals and simplistic AI are some of its more obvious problems.

Graphics are not as detailed and clear as those of Wolfenstein 3D and Spear of Destiny let alone DOOM. Still the game has been used a handful of times in Wolfenstein modding.

Legacy

It maintains a fairly bad reputation due to several flaws and many similar games outshining it over the years. A common misconception, supported by the copy-paste nature of the internet, is that Corridor 7 is Capstone's successor title while in reality it had been released months prior. Very few mod attempts exist. There is a Wolf3D VSWAP patch from 1999. In 2004 a group formed on DieHard Wolfers to create Operation Body Count Remix but the project ended dead in the water after some time. A Doom mod based on Body Count made its way to the internet in 2017.

External links

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