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Pistol Original

The Original Pistol

Pistol LE

Mission Packs Pistol

The Pistol is a weapon in the Wolfenstein 3D family of games and all of its ports. It fires the slowest of all of the hitscan weapons. Every shot fires a single bullet at the expense of a single bullet. In every game you start with this weapon and 8 bullets. It is bound to Weapon Slot 2.

Tactics Edit

The Pistol, while being the most inferior of the handguns, is not without usefulness. A skilled player with fast aim can take down any of the normal enemies with a pistol in a one-on-one battle, and with some door fighting or kiting can take on large groups of enemies. Because it fires slowly, locking an enemy into flinching takes some mastery of the weapon and leaves the player vulnerable if the target is part of a group of foes.

Generally, once the player gets a Machine Gun there's no good reason to return to using the pistol. The pistol inflicts the same amount of damage to an enemy as the Machine Gun, no more and no less.

Using a pistol against a boss isn't impossible, but it will be a long and grueling battle with a lot of kiting and quick retreats required.

Before collecting a Machine Gun try killing as many SS as possible using the Pistol. SS enemies drop 50% more ammo if the Machine Gun has never been collected.

ECWolf DECORATE DefinitionsEdit

actor Pistol : WolfWeapon
{
    inventory.icon "PISTOL"
    weapon.selectionorder 1900
    attacksound "weapon/pistol/attack"
    +WEAPON.NOAUTOFIRE
    states
    {
        Ready:
            PISG A 1 A_WeaponReady
            loop
        Fire:
            PISG B 3
            PISG C 3 bright
            PISG D 3 A_GunAttack
            PISG E 3
            goto Ready
    }
}

actor BluePistol : Pistol
{
    attacksound "weapon/bluepistol/attack"
    weapon.selectionorder 1890
    states
    {
        Ready:
            BPSG A 1 A_WeaponReady
            loop
        Fire:
            BPSG B 3
            BPSG C 3 bright
            BPSG D 3 A_GunAttack
            BPSG E 3
            goto Ready
    }
}
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