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− | {{Mod|title1 = Project Übermensch Demo|image1 = Uberdemo1.gif|caption1 = Level 1|author(s) = Bernt Hansen|release_date = November 13, 2003|base_game = Shareware Spear of Destiny|sourceport = DOS |
+ | {{Mod|title1 = Project Übermensch Demo|image1 = Uberdemo1.gif|caption1 = Level 1|author(s) = Bernt Hansen|release_date = November 13, 2003|base_game = Shareware Spear of Destiny|sourceport = DOS|type = Mod|code_changes = No|maps = 2|new_graphics = Yes|files_included = All}}Project Übermensch is a mod for shareware Spear of Destiny, made by [[Bernt Hansen]]. It was released on November 13, 2003. |
It features 2 levels and a handful of changed graphics. Though it was mentioned that a handful of levels would follow later, this was never realized. |
It features 2 levels and a handful of changed graphics. Though it was mentioned that a handful of levels would follow later, this was never realized. |
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− | Being only a demo with new maps and graphics, it is playable in SDL. |
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== External links == |
== External links == |
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− | [http://web.archive.org/web/20040404064216/http://www.belowe.com/UBERDEMO.ZIP Download Project Übermensch Demo] at [http://www.wolfenstein3d.co.uk The Wolfenstein 3D Dome (archived)] |
+ | * [http://web.archive.org/web/20040404064216/http://www.belowe.com/UBERDEMO.ZIP Download Project Übermensch Demo] at [http://www.wolfenstein3d.co.uk The Wolfenstein 3D Dome (archived)] |
+ | * News at the [[Dome]]: [http://www.wolfenstein3d.co.uk/newsnov2003.htm NOV/DEC 2003] |
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[[Category:2003 mods]] |
[[Category:2003 mods]] |
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[[Category:Mods]] |
[[Category:Mods]] |
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[[Category:DOS mods]] |
[[Category:DOS mods]] |
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[[Category:Shareware Spear of Destiny]] |
[[Category:Shareware Spear of Destiny]] |
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+ | [[Category:Mods with only two levels]] |
Revision as of 06:06, 23 February 2020
Project Übermensch is a mod for shareware Spear of Destiny, made by Bernt Hansen. It was released on November 13, 2003.
It features 2 levels and a handful of changed graphics. Though it was mentioned that a handful of levels would follow later, this was never realized.