Wolfenstein 3D Wiki
Wolfenstein 3D Wiki
Advertisement

Project: Ironstone is a mod for registered Wolfenstein, made by Alex Brosseau. It was released on March 27, 2004.

Genesis[]

The set had been announced on May 6, 2003 under the title Nuklearer Wahnsinn. The mod languished for some time, and Brosseau eventually cancelled the mod in a December 17, 2003 post where he also mentioned he had to leave the community due to time constraints.

Description[]

The set was eventually released in March 2004 featuring only a tiny test level that showcased the many new features. Taken from the info file, the massive list of new features is as follows:

  • Textured Floor and Ceiling
  • Directional 3D Sprites
  • 30 Levels with Seamless levels progression
  • New menu color with a background
  • New Signon Screen
  • New Exit and Error Messages
  • Helpart and Endart Added (ReadThis!)
  • Non-Shareware Notice restored
  • No More PG-13 Screen
  • Boss DeathCam Remove
  • Change Cheat Code
  • Maximum Ammo and Health Increase
  • New Intermission Screen Color (Grey)
  • New "In-Game" Screen Border Color (Grey)
  • Change Signon Screen
  • 2 New Keys (Brown Key and Key Card with icons on the StatusBar)
  • Debug Keys Removed
  • Different colored locked doors (Gold Key Match with the Gold Door...)
  • Armor added in the game with 3 Armor Items
  • New Life Items (Hot Meal, Big MedKit (give you 200% health))
  • New Guns (Silenced Pistol, StenSMG, Sniper Rifle, Rocket Launcher)
  • Landmine added
  • Toxic Green Puddle added
  • New Sounds added
  • 9mm Ammo box added (normal ammo)
  • 0.50 Caliber Ammo added (small and big box)
  • Rifle Ammo added (clip and box)
  • Rocket ammo added (Rocket and Rocket box)
  • Pistol, Machine Gun and the Silenced Pistol use 9mm Bullet
  • Chaingun use 0.50 Caliber Bullet
  • StenSMG and Sniper Rifle use Rifle Bullet
  • Rocket Launcher use Rocket
  • A New Enemy Added
  • Death Artefact Added
  • God Mode Artefact Added
  • Damage Flash Remove when in God Mode
  • Teleporter Added
  • You will no longer get a lower weapon when getting a higher one
  • Exploding Barrel Added
  • Falling Pillar Added
  • Crosshair Added you have to press on "X" to enable or disable it
  • When you are too close to the explosion of a rocket this may hurt you or nerby enemies
  • The Dog has been replace by the "Kamikaze Infantry" who stick on you and explode
  • The Chaingun now jam at random times
  • DrawWeapon Restored (little numbers at the right of the StatusBar)
  • The Enemies (except the bosses), can take medkits, can walk on landmine, on Death Artefact and on Toxic Puddle
  • Ambient Sounds add to particular levels
  • Animated Objects that act as blocking objects
  • You will no longer get ANY score if you cheat and you will not be able to save
  • The Enemies (except the bosses), now explode if you shoot thoses with a Rocket Launcher
  • You can Enable or Disable the "Light Shading" by pressing "F"
  • The doors will no longer automatically close
  • 5th difficulty level; "MISSION:IMPOSSIBLE". You cant use any cheat in this difficulty level and the enemies are VERY MUCH STRONGER! (like that a guard have 60 HP instead of 25 so you can imagine the SS and the bosses ;))
  • Gun Bobbing
  • Full Screen display with HUD (not the Ripper tutorial)

Bugs[]

Though by far and large most features seem to work, there seems to be an issue with the digitized sounds.

Legacy[]

Despite its availability and heavy amount of coding changes, particularly in vogue in 2004, nobody attempted to make a mod out of the set. The download included ready-made MapEdit definition files.

External links[]

Advertisement