Project: Ironstone is a mod for registered Wolfenstein, made by Alex Brosseau. It was released on March 27, 2004.
Genesis[]
The set had been announced on May 6, 2003 under the title Nuklearer Wahnsinn. The mod languished for some time, and Brosseau eventually cancelled the mod in a December 17, 2003 post where he also mentioned he had to leave the community due to time constraints.
Description[]
The set was eventually released in March 2004 featuring only a tiny test level that showcased the many new features. Taken from the info file, the massive list of new features is as follows:
- Textured Floor and Ceiling
- Directional 3D Sprites
- 30 Levels with Seamless levels progression
- New menu color with a background
- New Signon Screen
- New Exit and Error Messages
- Helpart and Endart Added (ReadThis!)
- Non-Shareware Notice restored
- No More PG-13 Screen
- Boss DeathCam Remove
- Change Cheat Code
- Maximum Ammo and Health Increase
- New Intermission Screen Color (Grey)
- New "In-Game" Screen Border Color (Grey)
- Change Signon Screen
- 2 New Keys (Brown Key and Key Card with icons on the StatusBar)
- Debug Keys Removed
- Different colored locked doors (Gold Key Match with the Gold Door...)
- Armor added in the game with 3 Armor Items
- New Life Items (Hot Meal, Big MedKit (give you 200% health))
- New Guns (Silenced Pistol, StenSMG, Sniper Rifle, Rocket Launcher)
- Landmine added
- Toxic Green Puddle added
- New Sounds added
- 9mm Ammo box added (normal ammo)
- 0.50 Caliber Ammo added (small and big box)
- Rifle Ammo added (clip and box)
- Rocket ammo added (Rocket and Rocket box)
- Pistol, Machine Gun and the Silenced Pistol use 9mm Bullet
- Chaingun use 0.50 Caliber Bullet
- StenSMG and Sniper Rifle use Rifle Bullet
- Rocket Launcher use Rocket
- A New Enemy Added
- Death Artefact Added
- God Mode Artefact Added
- Damage Flash Remove when in God Mode
- Teleporter Added
- You will no longer get a lower weapon when getting a higher one
- Exploding Barrel Added
- Falling Pillar Added
- Crosshair Added you have to press on "X" to enable or disable it
- When you are too close to the explosion of a rocket this may hurt you or nerby enemies
- The Dog has been replace by the "Kamikaze Infantry" who stick on you and explode
- The Chaingun now jam at random times
- DrawWeapon Restored (little numbers at the right of the StatusBar)
- The Enemies (except the bosses), can take medkits, can walk on landmine, on Death Artefact and on Toxic Puddle
- Ambient Sounds add to particular levels
- Animated Objects that act as blocking objects
- You will no longer get ANY score if you cheat and you will not be able to save
- The Enemies (except the bosses), now explode if you shoot thoses with a Rocket Launcher
- You can Enable or Disable the "Light Shading" by pressing "F"
- The doors will no longer automatically close
- 5th difficulty level; "MISSION:IMPOSSIBLE". You cant use any cheat in this difficulty level and the enemies are VERY MUCH STRONGER! (like that a guard have 60 HP instead of 25 so you can imagine the SS and the bosses ;))
- Gun Bobbing
- Full Screen display with HUD (not the Ripper tutorial)
Bugs[]
Though by far and large most features seem to work, there seems to be an issue with the digitized sounds.
Legacy[]
Despite its availability and heavy amount of coding changes, particularly in vogue in 2004, nobody attempted to make a mod out of the set. The download included ready-made MapEdit definition files.
External links[]
- Download Project: Ironstone at The Wolfenstein 3D Dome
- Download at MediaFire
- News at the Dome: MAR/APR 2004 NOV/DEC 2003 MAY/JUN 2003