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|the_ultimate_challenge=Map21
 
|the_ultimate_challenge=Map21
 
}}The Radioactive Mist is an unkillable melee enemy introduced in the final level of [[Spear Mission Packs (Lost Episodes)|The Ultimate Challenge]].  It replaces the [[Ghost]] .
 
}}The Radioactive Mist is an unkillable melee enemy introduced in the final level of [[Spear Mission Packs (Lost Episodes)|The Ultimate Challenge]].  It replaces the [[Ghost]] .
  +
==Instruction Booklet Description==
  +
From [[The Ultimate Challenge Instruction Booklet]]:
  +
:Left over from earlier battles, clouds of radioactive mist drift slowly by making it difficult to focus on the task of obliterating your opponent!
  +
:The hot, poisonous mist can kill almost immediately - make sure that it doesn't get anywhere near you!
  +
:If the noxious mist does begin to overtake you, firing into it will cause it to disperse long enough for you to escape its damaging effects!
 
=Tactics=
 
=Tactics=
 
Refer to the [[Ghost|Ghost's page]] for tactics as the two are identical in behavior.
 
Refer to the [[Ghost|Ghost's page]] for tactics as the two are identical in behavior.

Latest revision as of 05:35, 1 July 2019

The Radioactive Mist is an unkillable melee enemy introduced in the final level of The Ultimate Challenge.  It replaces the Ghost .

Instruction Booklet Description[]

From The Ultimate Challenge Instruction Booklet:

Left over from earlier battles, clouds of radioactive mist drift slowly by making it difficult to focus on the task of obliterating your opponent!
The hot, poisonous mist can kill almost immediately - make sure that it doesn't get anywhere near you!
If the noxious mist does begin to overtake you, firing into it will cause it to disperse long enough for you to escape its damaging effects!

Tactics[]

Refer to the Ghost's page for tactics as the two are identical in behavior.

ECWolf DECORATE Definitions[]

actor RadioactiveMist : Spectre 157
{
    states
    {
        Spawn:
            MIST ABCD 5 NOP A_Look(0, 0, 0, 0, 360)
            loop
        See:
            MIST ABCD 5 NOP A_Chase("*", "*", CHF_DONTDODGE)
            loop
        Death:
            MIST E 5 A_Fall
            MIST FG 5
            MIST H 155
            MIST H 5 A_Dormant
            wait
    }
}