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=Trivia=
 
=Trivia=
 
*Submarine Willy is the Mission Packs replacement for [[Trans Grösse]].
 
*Submarine Willy is the Mission Packs replacement for [[Trans Grösse]].
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  +
=ECWolf DECORATE Definition=
  +
actor SubmarineWilly : Trans 99
  +
{
  +
    seesound "subwilly/sight"
  +
    deathsound "subwilly/death"
  +
    attacksound "subwilly/attack"
  +
    dropitem "YellowKey"
  +
    states
  +
    {
  +
        Spawn:
  +
            SUBW A -1 NOP A_Look(0, 0, 0, 0, 360)
  +
            stop
  +
        See:
  +
            SUBW A 5 NOP A_Chase
  +
            SUBW A 1.5
  +
            SUBW B 4 NOP A_Chase
  +
            SUBW C 5 NOP A_Chase
  +
            SUBW C 1.5
  +
            SUBW D 4 NOP A_Chase
  +
            loop
  +
        Missile:
  +
            SUBW E 15 A_FaceTarget
  +
            SUBW F 5 bright A_FaceTarget
  +
            SUBW GFGFGE 5 bright A_WolfAttack
  +
            goto See
  +
        Death:
  +
            SUBW A .5 A_Fall
  +
            SUBW A 52.5 A_Scream
  +
            SUBW HIJ 7.5
  +
            SUBW K -1
  +
            stop
  +
    }
  +
}
 
[[Category:Bosses]]
 
[[Category:Bosses]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 10:38, June 25, 2019

Submarine Willy is the first boss in both of the Spear of Destiny Mission Packs.  He is in the fifth level of each game.

Tactics

Submarine Willy is identical in behavior to Hans Grösse.  Refer to his tactics page to see how best to approach Willy.

Worth mentioning is that Trans Grösse, Gretel Grösse, and Submarine Willy all have reduced accuracy from what Hans is capable of.

Trivia

  • Submarine Willy is the Mission Packs replacement for Trans Grösse.

ECWolf DECORATE Definition

actor SubmarineWilly : Trans 99
{
    seesound "subwilly/sight"
    deathsound "subwilly/death"
    attacksound "subwilly/attack"
    dropitem "YellowKey"
    states
    {
        Spawn:
            SUBW A -1 NOP A_Look(0, 0, 0, 0, 360)
            stop
        See:
            SUBW A 5 NOP A_Chase
            SUBW A 1.5
            SUBW B 4 NOP A_Chase
            SUBW C 5 NOP A_Chase
            SUBW C 1.5
            SUBW D 4 NOP A_Chase
            loop
        Missile:
            SUBW E 15 A_FaceTarget
            SUBW F 5 bright A_FaceTarget
            SUBW GFGFGE 5 bright A_WolfAttack
            goto See
        Death:
            SUBW A .5 A_Fall
            SUBW A 52.5 A_Scream
            SUBW HIJ 7.5
            SUBW K -1
            stop
    }
}
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