Wolfenstein 3D Wiki


T2 is a mod for registered Wolfenstein, made by Thomas Weiling. Phase One was released on September 19, 2025.

Genesis[]

Work on the set started in June 2024. Having been made aware of the WL6MAX12 EXE, which is basically a souped-up registered v1.1 EXE jam-packed with great, expansive features, Thomas went ahead and started making what was initially a classic-themed map set. It quickly turned into something that merged the more quirky side of the Wolfenstein 3D source code, including holo-walls/holo-objects, pushing maximum visibility to its limit, and a vast array of enemies in a single map.

Description[]

Phase One features 30 levels, replacing the first three episodes. Virtually all maps contain at least 500 static objects and 150 enemies, with few exceptions. Most maps also feature dozens of secret areas. Some maps require pushwalls to be completed, and some keys may be found in secret areas.

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