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{{Mod|title1 = The Bitter End|image1 = Bititle.png|caption1 = Title screen|author(s) = Thomas Weiling|release_date = April 20, 2008|base_game = Registered Wolfenstein|type = Mod|code_changes = Yes|maps = 10|new_graphics = Yes|files_included = All}}The Bitter End is a mod for registered Wolfenstein, made by [[Thomas|Thomas Weiling]]. It was released on April 20, 2008.
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{{Mod|title1 = The Bitter End|image1 = Bititle.png|caption1 = Title screen|author(s) = [[Thomas Weiling]]
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[[Dean Horton]]|release_date = April 20, 2008 (DOS)
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May 14, 2013 (SDL)|base_game = Registered Wolfenstein|type = Mod|code_changes = Yes|maps = 10|new_graphics = Yes|files_included = All|sourceport=DOS, SDL|awards=[[File:Dome_Award.png]]}}The Bitter End is a mod for registered Wolfenstein, made by [[Thomas|Thomas Weiling]]. It was released on April 20, 2008.
   
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== Genesis ==
Work on the mod commenced during a creative lull in the fall of 2007, as [[NovoWolf]] took the backseat due to an unforeseen coding error that halted the process. Eager to return to classic mapping, Thomas made levels 1 & 2 in quick succession, a return to the styles of [[All This & Wolf 3D]] where levels were quite extensive and very large. 10 levels are featured all in all, though only 8 of them were brand new; one level is from Castle Assault (level 4) and the other is from All This & Wolf 3D (level 9).
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Work on the mod commenced during a creative lull in the fall of 2007, as [[NovoWolf]] took the backseat due to an unforeseen coding error that halted the process. Eager to return to classic mapping, Thomas made levels 1 & 2 in quick succession, a return to the styles of [[All This & Wolf 3D]] where levels were quite extensive and very large.
   
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== Reuse of maps ==
The story is loosely based on Episode 3, as [[Adolf Hitler|Hitler]] is the boss of the mod. The mod's original title was ''Fahnflucht'', though this was later changed.
 
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10 levels are featured all in all, though only 8 of them were brand new; level 4 had originally featured in [[Castle Assault]] as level 18, and level 9 had featured in [[All This & Wolf 3D]] as level 59. Both maps had been edited slightly to fit The Bitter End, though by far and large they remained unchanged. The reason why level 4 was culled was because it was [[Havoc]]'s favorite map from [[Castle Assault]]. Level 9 was culled because of [[Thomas]]' second thoughts about the length of [[All This & Wolf 3D]], fearing that most players have chickened out or run dry before reaching the latter-stage levels.
   
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== Background ==
Other than a [[Commander Keen]] Easter egg, all graphics remain unchanged. Coding changes include increased static objects/guards with the majority of the levels taking this very much into account. Though only 10 levels are featured, seamless level flow is featured. Coding changes were courtesy of [[Dean Horton]].
 
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The mod's original title was ''Fahnflucht'', though this was later changed. For a brief while during late 2007, [[Thomas]] was convinced that this would be his last mod and thus wanted its title to reflect that notion; titles considered were ''Concludo'' or ''Concludoclusum''; however, upon shortened to ''conc'', the title reflected the Australian slang ''conk'' or ''conking'' (sexual intercourse) which [[Dean]] in particular got a kick out of. As [[Thomas]] would return to [[Wolfenstein 3D]] modding after a brief sabbatical, this title idea was retired and it was instead named ''The Bitter End'' inspired by the actual affairs of Nazi Germany anno spring 1945.
   
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== Storyline and contents ==
Levels were constructed from late 2007 through early Spring 2008, with plenty of breaks in between. During one of these breaks, [[Thomas]] and [[Dean]] considered making a [[Spear of Destiny]] map set using aliases, in the same manner that [[The Alliance of Powers]] was made. This idea was quickly abandoned, however.
 
 
The story is loosely based on Episode 3, as [[Adolf Hitler|Hitler]] is the boss of the mod. Other than a [[Commander Keen]] Easter egg, all graphics remain unchanged. Coding changes include increased static objects/guards with the majority of the levels taking this very much into account. Though only 10 levels are featured, they play in seamless flow. Coding changes were courtesy of [[Dean Horton]].
   
 
Maps were constructed from late 2007 through early Spring 2008, with plenty of breaks in between. During one of these breaks, [[Thomas]] and [[Dean]] considered making a [[Spear of Destiny]] map set using aliases, in the same manner that [[The Alliance of Powers]] was made. This idea was quickly abandoned, however.
Shortly after finishing the mod, Thomas started another project in a similar vein, [[W.O.L.F.]] Though still in the pipeline, [[NovoWolf]] was on a hiatus that continued until late 2009.
 
   
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== Legacy ==
It was ported to SDL and released on May 13, 2013.
 
 
The mod was the first of quite a few of [[Thomas]]' mods where [[Adolf Hitler]] and [[Episode 3: Die, Führer, Die!|Episode 3]] provides the theme. Shortly after finishing the mod, [[Thomas]] started another project in a similar vein, [[W.O.L.F.]] Though still in the pipeline, [[NovoWolf]] was on a hiatus that continued until late 2009.
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== Ports ==
 
[[Andy Nonymous]] ported the set to SDL. This was released on May 14, 2013.
   
 
== External links ==
 
== External links ==
* [http://www.wolfenvault.com/files/mods/abc/BitterSDL.zip Download The Bitter End (SDL)] at [http://www.wolfenvault.com/ The Wolfenstein 3D Vault]
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* [http://www.brlowe.co.uk/Bitter.zip Download The Bitter End (DOS)] at [http://www.wolfenstein3d.co.uk/ The Wolfenstein 3D Dome]
*[http://www.brlowe.co.uk/Bitter.zip Download The Bitter End (DOS)] at [http://www.wolfenstein3d.co.uk/ The Wolfenstein 3D Dome]
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*[http://www.veracottis.co.uk/BitterSDL.zip Download The Bitter End (SDL)] at [[Wolfenstein 3D Dome|The Wolfenstein 3D Dome]]
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*[http://wolfenvault.areyep.com/files/mods/abc/BitterSDL.zip Download The Bitter End (SDL)] at [[Wolfenstein 3D Vault|The Wolfenstein 3D Vault]]
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*Download at MediaFire: [https://www.mediafire.com/file/bj4cg3gtrnrnyyb/The_Bitter_End_%2528DOS%2529.7z/file DOS] | [https://www.mediafire.com/file/gcqeoksche7a30u/The_Bitter_End_SDL.7z/file SDL]
 
* [http://diehardwolfers.areyep.com/viewtopic.php?t=4952 Thread] at [[DieHard Wolfers]]
 
* [http://diehardwolfers.areyep.com/viewtopic.php?t=4952 Thread] at [[DieHard Wolfers]]
 
* [http://deans-wolf-blog.blogspot.com/2010/11/review-bitter-end-by-thomas-weiling.html Review] at [[Dean's Wolfenstein 3D Blog]]
 
* [http://deans-wolf-blog.blogspot.com/2010/11/review-bitter-end-by-thomas-weiling.html Review] at [[Dean's Wolfenstein 3D Blog]]

Latest revision as of 21:23, 15 September 2022

The Bitter End is a mod for registered Wolfenstein, made by Thomas Weiling. It was released on April 20, 2008.

Genesis[]

Work on the mod commenced during a creative lull in the fall of 2007, as NovoWolf took the backseat due to an unforeseen coding error that halted the process. Eager to return to classic mapping, Thomas made levels 1 & 2 in quick succession, a return to the styles of All This & Wolf 3D where levels were quite extensive and very large.

Reuse of maps[]

10 levels are featured all in all, though only 8 of them were brand new; level 4 had originally featured in Castle Assault as level 18, and level 9 had featured in All This & Wolf 3D as level 59. Both maps had been edited slightly to fit The Bitter End, though by far and large they remained unchanged. The reason why level 4 was culled was because it was Havoc's favorite map from Castle Assault. Level 9 was culled because of Thomas' second thoughts about the length of All This & Wolf 3D, fearing that most players have chickened out or run dry before reaching the latter-stage levels.

Background[]

The mod's original title was Fahnflucht, though this was later changed. For a brief while during late 2007, Thomas was convinced that this would be his last mod and thus wanted its title to reflect that notion; titles considered were Concludo or Concludoclusum; however, upon shortened to conc, the title reflected the Australian slang conk or conking (sexual intercourse) which Dean in particular got a kick out of. As Thomas would return to Wolfenstein 3D modding after a brief sabbatical, this title idea was retired and it was instead named The Bitter End inspired by the actual affairs of Nazi Germany anno spring 1945.

Storyline and contents[]

The story is loosely based on Episode 3, as Hitler is the boss of the mod. Other than a Commander Keen Easter egg, all graphics remain unchanged. Coding changes include increased static objects/guards with the majority of the levels taking this very much into account. Though only 10 levels are featured, they play in seamless flow. Coding changes were courtesy of Dean Horton.

Maps were constructed from late 2007 through early Spring 2008, with plenty of breaks in between. During one of these breaks, Thomas and Dean considered making a Spear of Destiny map set using aliases, in the same manner that The Alliance of Powers was made. This idea was quickly abandoned, however.

Legacy[]

The mod was the first of quite a few of Thomas' mods where Adolf Hitler and Episode 3 provides the theme. Shortly after finishing the mod, Thomas started another project in a similar vein, W.O.L.F. Though still in the pipeline, NovoWolf was on a hiatus that continued until late 2009.

Ports[]

Andy Nonymous ported the set to SDL. This was released on May 14, 2013.

External links[]