The Lost Castle is a 21-level scenario meant to be played with either the 2nd or 3rd Encounter.
Maps are decent and varied: some are gimmicky, some non-linear. They're also pretty tough (for example, when mutants start showing up in the second part of the set, they show up in LARGE numbers).
There's a lot of new graphics: most notably, a few bosses come from the Lost Episodes, and instead of the chaingun you'll be wielding two machine guns akimbo. Some of the walls appear to be custom-made for this mod.
Story[]
After the defeat of the Third Reich, a small band of the SS went into hiding for decades, gradually rebuilding their army. Now that they're out in the open again, the United Nations actually did something and concluded that the correct approach to this problem is to send you as an advanced one-man strike force preceding the actual armed assault. You're up against hundreds of guards and a bunch of new bosses, including the mysterious Spirit of the Swastika.
External links[]
- MacenWolf Port at ModDB