Wolfenstein 3D Wiki
Tag: Visual edit
Tag: Visual edit
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Thomas first played Wolfenstein in 1999. This was the shareware version. Sometime in 2001 he acquired the full version and would play this vigorously until discovering mods and the Dome in July 2003. Aware of the demo version, he never played the full version of Spear of Destiny until well after having played numerous mods. Not having grown up with Spear of Destiny as such long affected his modding preferences.
 
Thomas first played Wolfenstein in 1999. This was the shareware version. Sometime in 2001 he acquired the full version and would play this vigorously until discovering mods and the Dome in July 2003. Aware of the demo version, he never played the full version of Spear of Destiny until well after having played numerous mods. Not having grown up with Spear of Destiny as such long affected his modding preferences.
   
Between September 2004 and February 2005, Thomas made all his mods on his younger brother's Windows 98. This computer was not able to play digitized sounds or music. Only after getting [[VDMSound]] in December 2005 did Thomas get to hear digitized sounds and music again, and this affected the choice of music in future mods.
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Between September 2004 and February 2005, Thomas made all his mods on his younger brother's Windows 98. This computer was not able to play digitized sounds or music. Only after getting ''VDMSound'' in December 2005 did Thomas get to hear digitized sounds and music again, and this affected the choice of music in future mods.
   
 
From February 2005 on, Thomas made all his mods on his own computer, which was Windows XP up to and including [[W.O.L.F.]]. From [[Endlösung]] and onward, he would use Windows Vista, then Windows 7.
 
From February 2005 on, Thomas made all his mods on his own computer, which was Windows XP up to and including [[W.O.L.F.]]. From [[Endlösung]] and onward, he would use Windows Vista, then Windows 7.

Revision as of 00:08, 29 October 2019

Arriving on the modding scene in mid-2004 as Togo, then Possum Trot, Thomas is a very prolific mapper and modder.

Has released approximately a billion Wolfenstein maps, but none of them have any ammo.

Full list of mods/projects:

Mods released as Possum Trot

Mods released as Thomas Weiling

Compilation mods

Unfinished/archive/curio mods

Unreleased mods (Lost or morphed into other mods)

  • Kill the Gezis (September/October 2004) - envisioned as a TC using all-new graphics, taking place in an alternate WWII universe created by Thomas, who had written strips taking place in this universe in his early youth. Canceled October 9, 2004 in favor of Abandon. An extensive manual was sent to Brian Lowe, but this was never originally uploaded on the Dome
  • Untitled map set (October 2004) - for Spear of Destiny
  • Hitler's Evolution (November 2004) - announced as a collaboration with his brother, but was actually a solo project
  • Abandon SE (December 2004/January 2005) - in collaboration with Conner94 as a reciprocation for allegedly slamming him in Abandon's Read Me file. Some graphics were made but Conner94 left the scene briefly after
  • Uber Deutschland (January 2005)
  • Projekt: Amerika (February 2005) - later evolved into Secrets of Offenbach
  • Giftkrieg (February 2005) - later evolved into Secrets of Offenbach
  • Operation: Cobra (February 2005) - envisioned as a map set for Operation: Letzterschutz
  • Operation: Panzerschiff II (March 2005) - envisioned as a map set for Operation Panzerschiff
  • Tod (April 2005) - envisioned as a Spear of Destiny map set
  • SD (Summer 2005) - graphics-only set
  • Operation: Hellhound (Summer 2005) - inspired by DOOM and the Angel of Death
  • The Battle Rages On (August/September 2005) - a Lost Episodes-style set
  • Abandon III (January 2006) - very much inspired by Laz Rojas, this lasted for a day or two before being cancelled. Levels either morphed into early ATAW levels or were deleted altogether. Not to be confused with the actual Abandon III (which was nevertheless released though being withdrawn)
  • Eagle's Nest (Summer 2006) - ideas-only stage, taking place in the final stages of WWII where the final boss was Hermann Göring; inspired by Thomas' then-recent first visit to Germany and Austria
  • LabWolf (Mid-2007) - a mod which was only to feature laboratory levels. Graphics were culled and a test map was made, deleted soon after
  • Graebengraeber (Mid-2009) - envisioned as a Totengraeber map set in conjunction with its 10th anniversary. Test map was made, deleted soon after
  • Wolfenstein Overdrive (December 2009/January 2010) - should not be confused with Wolf Overdrive. This was an attempted map set containing all graphics and sounds from registered Wolfenstein and Spear of Destiny, with a functional 150 levels long EXE. 12 levels made, all now lost
  • The Old Testament (Spring 2011) - envisioned as a .WL3 map set
  • TomWolf (Summer 2011) - map set for registered Wolfenstein. 7 levels made, all now lost
  • Luger Me Now (June 2013) - envisioned as a pistol-only type mod. 1 level made, later used in Victory of Faith
  • Untitled mod (2016) - envisioned as a graphics-oriented set featuring gags and silly graphics. Most graphics were used in Frantic Passages
  • Tech or TEK (2017/2018) - envisioned as a mod taking place in a 1990's software/dot-com bubble environment featuring Vaporwave music and all-new graphics and sounds

Contributions

Trivia

Thomas first played Wolfenstein in 1999. This was the shareware version. Sometime in 2001 he acquired the full version and would play this vigorously until discovering mods and the Dome in July 2003. Aware of the demo version, he never played the full version of Spear of Destiny until well after having played numerous mods. Not having grown up with Spear of Destiny as such long affected his modding preferences.

Between September 2004 and February 2005, Thomas made all his mods on his younger brother's Windows 98. This computer was not able to play digitized sounds or music. Only after getting VDMSound in December 2005 did Thomas get to hear digitized sounds and music again, and this affected the choice of music in future mods.

From February 2005 on, Thomas made all his mods on his own computer, which was Windows XP up to and including W.O.L.F.. From Endlösung and onward, he would use Windows Vista, then Windows 7.

Thomas mainly uses ChaosEdit for editing, and has exclusively used MapEdit since 2004. Hopelessly anchored in the past, he sometimes beefs up himself to use WDC only to be left crying afterwards.

External links