Weltgericht is a mod for registered Wolfenstein, made by Mario Maniac & Mega Luigi. It was released on January 22, 2008.
Description[]
The mod features 23 seamless levels, 3 of which are secret. Many graphics and sounds have been lifted from WSJ mods, Spear Resurrection, Projekt: Vertilgung, Beyond Mutantstein Special Edition and a variety of other games such as DOOM and Blake Stone. A lot of the music has been changed as well. Many coding changes are featured, including Read This!, textured floors and ceilings, timer display, teleports (which are used extensively), exploding barrels, animated objects, landmines, pickup items that harm the player and many extra added enemies, objects and bosses.
WSJ is thanked in the credits along with an appreciation and mention of Project: Eisenritter and how much it meant to Mario Maniac & Mega Luigi.
Release history[]
Shortly after release a mapping bug was located on level 8 and fixed. The set was re-uploaded on February 1, 2008.
Storyline[]
After you returned home from your last mission, you enjoyed a moment of peace. You've been thinking about all your battles until now, and how the things could have been different. Some days later, your commander sent you with a small group of soldiers to the now abandoned castle from where you found the SOD with the mission of locate a few missing members of your army. Searching inside the castle, you realized that your friends were no longer alive: they got turned into the fat freaks you have met before. There was no way of nazis could have acquired the spear once more. No one and nothing could. Without answers, you returned to your HQ to inform your commander. To avoid more trouble with that castle, your army has bombed the entire installation, eliminating any experiments, researches and weapons.
A week after that, Allies discovered that nazi troops found an old temple in north of Europe. There they have constructed their HQ while you was on your last mission. More trouble for B.J. A small group of nazi scientists survived your encounter and has continued the abomination process. Unfortunately, their experiments has let them make their army huger by using some unknown tool of great energy. It, somehow, allowed nazi to control the demonic creatures. Even worst, they used one of the teleport artfacts created by the SOD in order to get access directly to hell. Now more evil monsters will battle against you. To Allies, there was no possibility of nazis get able to battle once more. It is unknown what kind of creatures are there, who is commanding this operation and which is this energy tool. Your mission will be find your way to the temple by crossing the nazi installation, eliminate their leader and find this object. Good luck.
Ports[]
By request from WolferCooker, the mod was converted to SDL by Andy Nonymous, and this port was released on May 22, 2013. This made for a slight reassessment of the mod, which had been plagued by several bugs in the original DOS version. For this purpose, maps and art were slightly retouched by Mega Luigi. This port was furthermore used to compile a brand new DOS port which was released on September 25, 2013.
External links[]
- Download Weltgericht (DOS - 2008) at The Wolfenstein 3D Dome
- Download Weltgericht (DOS - 2013) at The Wolfenstein 3D Dome
- Download Weltgericht (SDL) at The Wolfenstein 3D Dome
- Download Weltgericht (SDL) at The Wolfenstein 3D Vault
- Download at MediaFire: DOS 2008 | DOS 2013 | SDL
- Thread at DieHard Wolfers
- Poll at Haven
- Thread at Haven
- News at the Dome: SEP/DEC 2013 MAY/JUN 2013 JAN/FEB 2008
- YouTube videos: Protokol Cateko