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Wolf4GW is an open-source port of the Wolfenstein 3D source code, ported from Borland to Watcom by Ripper. The advantages of 4GW predated those of SDL, giving more leverage in the code, opening up for more features.

Though SDL pretty much stole the picture after its inception in 2008, Wolf4GW is still in use by users and modders more faithful to DOS. Notable examples are Officer-Michael John, who even ported Barry Christian's Armageddon to 4GW in spite of an already existing SDL port.

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