WolfNuke is a mod for shareware Wolfenstein, made by Mike Pulsifer. It was released on November 17, 1994.
Background[]
Files mistakenly date to 1990, but going by BBS file listings and other info its release date was listed as November 17, 1994.
Description[]
Many new graphics (particularly wall textures) are featured, in addition to 10 new levels, most of which were based on actual high schools. Of the design and the storyline, Pulsifer had this to say in the Read Me:
These levels were based on, but are not exact maps of three schools:
Cazenovia (NY) High School (1-3), Cazenovia Middle School (4-5), and Frederick (MD) High School (6-9). The secret level is my own creation.
Since these are based on schools, you have cafeterias and nurse's offices. Don't be surprised, then, on levels where these rooms exist, that the first aid and food seem to be or is hoarded in these very same rooms. These levels are completeable at "I am death incarnate". The theme for versions 1.1 and 1.2 users is that this all takes place where are weapons of mass destruction being developed. You walk into the weapons development compound and level several guards. Your mission: stop Hitler from developing nuclear and biological weapons. Pick up clipboards containing information the Nazis need to develop these weapons. Also pick up boxes of radioactive material and bags of biohazardous materials. You will need to find secrets to get through level one. As far as the food, what's this chicken crap?! You're an American! Of course, you would rather have a big juicy STEAK!
Legacy[]
Some of the graphics would later feature in Funpack, which would be the base of many Hotel Romanstein mods. It appears the VSWAP file was updated sometime in 2009 via the Wolfenstein 3D Dome. Brian Lowe would also sometimes refer to the set as WolfNuck.
External links[]
- Download WolfNuke at The Wolfenstein 3D Dome
- Download WolfNuke at The Wolfenstein 3D Vault
- Download WolfNuke at textfiles.com* Download at MediaFire