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{{Mod|title1 = wolf_3a|image1 = Wolf 3a.png|author(s) = [[Bobby Palmer]]|release_date = 31 October 1993|base_game = Shareware Wolfenstein 3D|type = Mapset|code_changes = No|maps = 3|new_graphics = No|files_included = Maps}}wolf_3a is a "mapset" for the 1.0 shareware version of Wolfenstein, released in late 1993 by [[Bobby Palmer]]. It aims to modify the first three vanilla maps in order to make them significantly harder; the remaining floors are untouched. Such a mammoth work can only be greeted with utmost respect. wolf_3a is a follow-up to [[WOLFLEV1]], which itself was already a considerable effort
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{{Mod|title1 = wolf_3a|image1 = Wolf 3a.png|author(s) = [[Bobby Palmer]]|release_date = 31 October 1993|base_game = Shareware Wolfenstein 3D|type = Mapset|code_changes = No|maps = 4|new_graphics = No|files_included = Maps}}wolf_3a is a "mapset" for the 1.0 shareware version of Wolfenstein, released in late 1993 by [[Bobby Palmer]]. It aims to modify the first three vanilla maps and the boss map in order to make them significantly harder; the remaining floors are untouched. Such a mammoth work can only be greeted with utmost respect. wolf_3a is a follow-up to [[WOLFLEV1]], which itself was already a considerable effort
   
 
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Revision as of 20:48, 27 February 2020

wolf_3a is a "mapset" for the 1.0 shareware version of Wolfenstein, released in late 1993 by Bobby Palmer. It aims to modify the first three vanilla maps and the boss map in order to make them significantly harder; the remaining floors are untouched. Such a mammoth work can only be greeted with utmost respect. wolf_3a is a follow-up to WOLFLEV1, which itself was already a considerable effort

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