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wolf_3a is a "mapset" for the 1.0 shareware version of Wolfenstein, released in late 1993 by Bobby Palmer. It aims to modify the first three vanilla maps in order to make them significantly harder; the remaining floors are untouched. Such a mammoth work can only be greeted with utmost respect. wolf_3a is a follow-up to WOLFLEV1, which itself was already a considerable effort

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