Wolfenstein 3D Wiki
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(In 2020 the MacenWolf port was released, allowing PC users to play the original Mac campaigns as well as an increasing amount of Mac mods,)
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A lot of the graphics from the MAC version have been utilized in countless mods; one of the first to make use of the MAC version's more detailed wall textures was [[Project Totengräber|Totengraeber]]; numerous sounds were likewise lifted from the MAC version.
 
A lot of the graphics from the MAC version have been utilized in countless mods; one of the first to make use of the MAC version's more detailed wall textures was [[Project Totengräber|Totengraeber]]; numerous sounds were likewise lifted from the MAC version.
   
All three encounters were eventually reconstructed by [[Andy Nonymous]] in his [[Mac-enstein]] series.
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All three encounters were eventually reconstructed by [[Andy Nonymous]] in his [[Mac-enstein]] series. In 2020 the [[MacenWolf]] port was released, allowing PC users to play the original Mac campaigns as well as an increasing amount of Mac mods,
   
 
== External links ==
 
== External links ==

Revision as of 20:56, 23 August 2020

The Macintosh version of Wolfenstein 3D was released in 1994. Three separate campaigns exist;

Though Wolfenstein 3D modding was mainly for the DOS/PC audience, with the vast majority of mods found on the Wolfenstein 3D Dome and most mods put out over the past 15 years, several mods exist for the MAC version. Some have been ported to ECWolf.

A lot of the graphics from the MAC version have been utilized in countless mods; one of the first to make use of the MAC version's more detailed wall textures was Totengraeber; numerous sounds were likewise lifted from the MAC version.

All three encounters were eventually reconstructed by Andy Nonymous in his Mac-enstein series. In 2020 the MacenWolf port was released, allowing PC users to play the original Mac campaigns as well as an increasing amount of Mac mods,

External links