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{{Mod|title1 = Wolfm2|author(s) = Nate Smith|release_date = September 1, 1998 and Jun 18th, 2015 (with new feature for SDL)|base_game = Registered Wolfenstein|sourceport = DOS, SDL & SDL (Version 2 from OMJ)|type = Mod|code_changes = No,Yes (SDL version 2from OMJ)|maps = 60|new_graphics = Yes|files_included = GAMEMAPS.WL6, MAPHEAD.WL6, VSWAP.WL6 & All file (SDL version 2)|image1 = Wolfm2.png|caption1 = Episode 4, Level 5}}Wolfm2, or ''Wolfenstein: Mission 2'', is a mod for registered Wolfenstein made by [[Nate Smith]]. It was his first set and was released in September 1998.
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{{Mod|title1 = Wolfm2|author(s) = [[Nate Smith]]|release_date = September 1, 1998
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June 18, 2015 ([[SDL]])|base_game = Registered Wolfenstein|sourceport = DOS, [[SDL]]|type = Mod|code_changes = No (Original)
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Yes (SDL)|maps = 60|new_graphics = Yes|files_included = Maps & VSWAP (Original)
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All ([[SDL]])|image1 = Wolfm2.png|caption1 = Episode 4, Level 5}}Wolfm2, or ''Wolfenstein: Mission 2'', is a mod for registered Wolfenstein made by [[Nate Smith]]. It was his first set and was released in September 1998.
   
 
It features 60 levels played in the EXE for registered Wolfenstein, with many graphics being taken from, or being edited versions of [[Spear Mission Packs (Lost Episodes)|Lost Episodes]] graphics.
 
It features 60 levels played in the EXE for registered Wolfenstein, with many graphics being taken from, or being edited versions of [[Spear Mission Packs (Lost Episodes)|Lost Episodes]] graphics.
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Some new graphics were featured, including a [[Fake Hitler|Hitler ghost]] replacement.
 
Some new graphics were featured, including a [[Fake Hitler|Hitler ghost]] replacement.
   
It is playable in SDL, containing only new maps and graphics.
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It is playable in [[SDL]], containing only new maps and graphics.
   
Officer-Michael John converted to SDL with some new feature back to 2015.
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[[Officer-Michael John]] converted Wolfm2 to [[SDL]] in June 2015. This port featured numerous coding changes.
   
 
== External links ==
 
== External links ==
[http://www.wolfenvault.com/files/mods/vwx/wolfm2.zip Download Wolfm2] at [http://www.wolfenvault.com The Wolfenstein 3D Vault]
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* [http://www.wolfenvault.com/files/mods/vwx/wolfm2.zip Download Wolfm2] at [http://www.wolfenvault.com The Wolfenstein 3D Vault]
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* [https://web.archive.org/web/20150913004125/https://www.moddb.com/games/wolfenstein-3d/downloads/wolf-2-mission-sdl-with-source-code Wolfm2 for SDL on ModDB] (archived)
[https://www.moddb.com/games/wolfenstein-3d/downloads/wolf-2-mission-sdl-with-source-code Download Wolfm2 for SDL (with new feature)]
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[[Category:Mods]]
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[[Category:DOS mods]]
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[[Category:SDL mods]]
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[[Category:1998 mods]]
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[[Category:Registered Wolfenstein 3D]]

Latest revision as of 16:56, March 31, 2020

Wolfm2, or Wolfenstein: Mission 2, is a mod for registered Wolfenstein made by Nate Smith. It was his first set and was released in September 1998.

It features 60 levels played in the EXE for registered Wolfenstein, with many graphics being taken from, or being edited versions of Lost Episodes graphics.

Some new graphics were featured, including a Hitler ghost replacement.

It is playable in SDL, containing only new maps and graphics.

Officer-Michael John converted Wolfm2 to SDL in June 2015. This port featured numerous coding changes.

External links Edit

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